![]() You'll eventually find the one that's corrupt. ![]() This, my friend, is why you keep your own separate backups.If it's the config files (i.e./ your project folder.gmx is intact and has everything inside), make a copy of your project folder (as a backup), create a new project in GameMaker, save and close, and then try to copy the folders across one by one, open the project after each one to see if they're loading into it. When you say it won't load, what do you mean? Are all the files still in the project folder? If so, the config files are probably corrupt. System Restore doesn't effect personal files, so won't save you here. ![]() My best guess would be something is having a fit in GM itself, maybe. They've been really big on security measures with this one, probably in part due to the expectations of some of the platforms Studio was built to target.Regardless, do you have any other project files you could try openning? It seems weird that every back-up would be shot, unless something happened in the sving process itself that managed to domino-effect down the line, but that would require it both to glitch out at a really exact point and be a bit silly about how it shuffles back-ups. I imagine that, given the EULA's stance on reverse-engineering, Yoyo probably stays pretty vigilant in stopping decompilers from really coming into being for Studio.
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